M:tG card similarity search
B · Enchantment
{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.
Name | Mana | Type | Text |
---|---|---|---|
Lucky Offering | W | Sorcery | Destroy target artifact with mana value 3 or less. You gain 3 life. |
Mirran Safehouse | 3 | Artifact | As long as Mirran Safehouse is on the battlefield, it has all activated abilities of all land cards in all graveyards. |
Barrin's Unmaking | 1U | Instant | Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common. |
Altaïr Ibn-La'Ahad | RWB | Legendary Creature — Human Assassin | First strike Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat. 3/3 |
Reverent Mantra | 3W | Instant | You may exile a white card from your hand rather than pay this spell's mana cost. Choose a color. All creatures gain protection from the chosen color until end of turn. |
Vault 13: Dweller's Journey | 3W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries. |
Oasis Gardener | 3 | Artifact Creature — Scarecrow | When Oasis Gardener enters the battlefield, you gain 2 life. {T}: Add one mana of any color. 2/2 |
Winds of Rebuke | 1U | Instant | Return target nonland permanent to its owner's hand. Each player mills two cards. |
Harmony of Nature | 2G | Sorcery | Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way. |
Marshaling the Troops | 1G | Sorcery | Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way. |