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17 May 2024: Card library updated.

Phyrexian Scriptures

2BB · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. II — Destroy all nonartifact creatures. III — Exile all opponents' graveyards.

Similar cards

Color identity:
NameManaTypeText
Rite of Ruin 5RRSorcery Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.
Workshop Elders 6UCreature — Human Artificer Artifact creatures you control have flying. At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it. 4/4
Malanthrope 1GUCreature — Tyranid Flying Scavenge the Dead — When Malanthrope enters the battlefield, exile target player's graveyard. Put a +1/+1 counter on Malanthrope for each creature card exiled this way. 2/2
Constable of the Realm 4WCreature — Giant Soldier Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield. 3/3
Assimilation Aegis 1WUArtifact — Equipment When Assimilation Aegis enters the battlefield, exile up to one target creature until Assimilation Aegis leaves the battlefield. Whenever Assimilation Aegis becomes attached to a creature, for as long as Assimilation Aegis remains attached to it, that creature becomes a copy of a creature card exiled with Assimilation Aegis. Equip {2}
The Animus 2Legendary Artifact At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it. {T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
Kindred Boon 2WWEnchantment As Kindred Boon enters the battlefield, choose a creature type. {1}{W}: Put a divinity counter on target creature you control of the chosen type. Each creature you control with a divinity counter on it has indestructible.
Mistform Mask 1UEnchantment — Aura Enchant creature {1}: Enchanted creature becomes the creature type of your choice until end of turn.
Tales of Master Seshiro 4GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn. III — Exile this Saga, then return it to the battlefield transformed under your control.
Spike Worker 2GCreature — Spike Spike Worker enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature. 0/0
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