M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Legion's Initiative | RW | Enchantment | Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. |
| Eldrazi Guacamole Tightrope | Stickers | {TK}{TK} — Haste {TK}{TK}{TK}{TK}{TK} — You may cast this card from your graveyard by paying 2 life in addition to paying its other costs. {TK}{TK} — 1/4 {TK}{TK}{TK} — 5/3 | |
| Thunderous Orator | 1W | Creature — Kor Wizard | Vigilance Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample. 2/2 |
| Oran-Rief Recluse | 2G | Creature — Spider | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Reach (This creature can block creatures with flying.) When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying. 1/3 |
| Risen Sanctuary | 5GW | Creature — Elemental | Vigilance 8/8 |
| Force of Rage | 1RR | Instant | If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost. Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep. |
| Mulldrifter | 4U | Creature — Elemental | Flying When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2 |
| Marrow Bats | 4B | Creature — Bat Skeleton | Flying Pay 4 life: Regenerate Marrow Bats. 4/1 |
| Nightdrinker Moroii | 3B | Creature — Vampire | Flying When Nightdrinker Moroii enters the battlefield, you lose 3 life. Disguise {B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/2 |
| Vault Skyward | U | Instant | Target creature gains flying until end of turn. Untap it. |