M:tG card similarity search
3B · Creature — Phyrexian Minion
Flying Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated. 2/2
Name | Mana | Type | Text |
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Polis Crusher | 2RG | Creature — Cyclops | Trample, protection from enchantments {4}{R}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls. 4/4 |
Daggerdrome Imp | 1B | Creature — Imp | Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1 |
Insatiable Harpy | 2BB | Creature — Harpy | Flying, lifelink 2/2 |
Golgari Death Swarm | 3BG | Creature — Bat Fungus Horror | Flying, vigilance 4/4 |
Angelic Cub | 1W | Creature — Cat Angel | Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it. As long as Angelic Cub has three or more +1/+1 counters on it, it has flying. 1/1 |
Natural Affinity | 2G | Instant | All lands become 2/2 creatures until end of turn. They're still lands. |
Crystal Dragon | 4WW | Creature — Dragon | Flying, vigilance 4/4 |
Ceremonial Guard | 2R | Creature — Human Soldier | When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4 |
Deadly Tempest | 4BB | Sorcery | Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way. |
Harbor Serpent | 4UU | Creature — Serpent | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Harbor Serpent can't attack unless there are five or more Islands on the battlefield. 5/5 |