M:tG card similarity search
3B · Creature — Phyrexian Minion
Flying Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Nature's Ruin | 2B | Sorcery | Destroy all green creatures. |
Venerated Rotpriest | G | Creature — Phyrexian Druid | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter. 1/2 |
Jareth, Leonine Titan | 3WWW | Legendary Creature — Cat Giant | Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn. 4/7 |
Ravenous Baboons | 3R | Creature — Monkey | When Ravenous Baboons enters the battlefield, destroy target nonbasic land. 2/2 |
Deeproot Pilgrimage | 1U | Enchantment | Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof. |
Shadowborn Demon | 3BB | Creature — Demon | Flying When Shadowborn Demon enters the battlefield, destroy target non-Demon creature. At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature. 5/6 |
Witchbane Orb | 4 | Artifact | When Witchbane Orb enters the battlefield, destroy all Curses attached to you. You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.) |
Phantasmal Dreadmaw | 2UU | Creature — Dinosaur Illusion | Trample When Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it. 6/6 |
Courageous Resolve | 2W | Instant | Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn. |
Brassclaw Orcs | 2R | Creature — Orc | Brassclaw Orcs can't block creatures with power 2 or greater. 3/2 |