Card Codex

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17 May 2024: Card library updated.

Phyrexian Splicer

2 · Artifact

{2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it.

Similar cards

Color identity:
NameManaTypeText
Ambush Party 4RCreature — Human Rogue First strike, haste 3/1
Rowan, Fearless Sparkmage 3RRLegendary Planeswalker — Rowan [+1]: Up to one target creature gets +3/+0 and gains first strike until end of turn. [−2]: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. [−9]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. Loyalty 5
Valiant Knight 3WCreature — Human Knight Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn. 3/4
Radjan Spirit 3GCreature — Spirit {T}: Target creature loses flying until end of turn. 3/2
Thran Golem 5Artifact Creature — Golem As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. 3/3
Veteran Cathar 1GCreature — Human Soldier {3}{W}: Target Human gains double strike until end of turn. 2/2
Fangblade Eviscerator Creature — Werewolf {1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. {4}{R}: Creatures you control get +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/5
Spearpoint Oread 2REnchantment Creature — Nymph Bestow {5}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) First strike Enchanted creature gets +2/+2 and has first strike. 2/2
Longbow Archer WWCreature — Human Soldier Archer First strike; reach (This creature can block creatures with flying.) 2/2
Ephemeral Shields 1WInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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