M:tG card similarity search
2W · Enchantment
You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)
Name | Mana | Type | Text |
---|---|---|---|
Ramosian Revivalist | 3W | Creature — Human Rebel Cleric | {6}, {T}: Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield. 2/2 |
Knockout Blow | 2W | Instant | This spell costs {2} less to cast if it targets a red creature. Knockout Blow deals 4 damage to target attacking or blocking creature and you gain 2 life. |
Cao Ren, Wei Commander | 2BB | Legendary Creature — Human Soldier Warrior | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Cao Ren, Wei Commander enters the battlefield, you lose 3 life. 3/3 |
Acolyte of Aclazotz | 2B | Creature — Vampire Cleric | {T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life. 1/4 |
Archon of Coronation | 4WW | Creature — Archon | Flying When Archon of Coronation enters the battlefield, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) 5/5 |
Second Chance | 2U | Enchantment | At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one. |
Cleric Class | W | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness. |
Spoils of Adventure | 4WU | Instant | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) You gain 3 life and draw three cards. |
Hoarder's Greed | 3B | Sorcery | You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Infectious Horror | 3B | Creature — Zombie Horror | Whenever Infectious Horror attacks, each opponent loses 2 life. 2/2 |