M:tG card similarity search
WWWW · Creature — Phyrexian Horror
Flying If damage would be dealt to Phyrexian Vindicator, prevent that damage. When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Words of War | 2R | Enchantment | {1}: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead. |
Orzhov Euthanist | 2B | Creature — Human Assassin | Haunt (When this creature dies, exile it haunting target creature.) When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn. 2/2 |
Scattershot Archer | G | Creature — Elf Archer | {T}: Scattershot Archer deals 1 damage to each creature with flying. 1/2 |
Slice and Dice | 4RR | Sorcery | Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle Slice and Dice, you may have it deal 1 damage to each creature. |
Silklash Spider | 3GG | Creature — Spider | Reach {X}{G}{G}: Silklash Spider deals X damage to each creature with flying. 2/7 |
Paladin of Prahv | 4WW | Creature — Human Knight | Whenever Paladin of Prahv deals damage, you gain that much life. Forecast — {1}{W}, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.) 3/4 |
Stingblade Assassin | 3B | Creature — Faerie Assassin | Flash Flying When Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 3/1 |
Seismic Wave | 2R | Instant | Seismic Wave deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls. |
Zebra Unicorn | 2GW | Creature — Unicorn | Whenever Zebra Unicorn deals damage, you gain that much life. 2/2 |
Green Dragon | 4GG | Creature — Dragon | Flying Poison Breath — When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it. 4/4 |