Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Phytohydra

2GWW · Creature — Plant Hydra

If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead. 1/1

Similar cards

Color identity:
NameManaTypeText
Constant Mists 1GInstant Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn.
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Spirit of Resistance 2WEnchantment As long as you control a permanent of each color, prevent all damage that would be dealt to you.
Chant of Vitu-Ghazi 6WWInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
Revered Elder 2WCreature — Human Cleric {1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn. 1/2
Bloatfly Swarm 3BCreature — Insect Mutant Flying Bloatfly Swarm enters the battlefield with five +1/+1 counters on it. If damage would be dealt to Bloatfly Swarm while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way. 0/0
Balduvian Hydra XRRCreature — Hydra Balduvian Hydra enters the battlefield with X +1/+0 counters on it. Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep. 0/1
Harmless Assault 2WWInstant Prevent all combat damage that would be dealt this turn by attacking creatures.
Energy Arc WUInstant Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
Rescue Retriever 3WWCreature — Dog Soldier Flash When Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control. Prevent all damage that would be dealt to other attacking Soldiers you control. 3/3
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