Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Picklock Prankster

1U · Creature — Faerie Rogue

Flying, vigilance 1/3

Similar cards

Color identity:
NameManaTypeText
Avacyn's Collar 1Artifact — Equipment Equipped creature gets +1/+0 and has vigilance. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {2}
Akroma's Memorial 7Legendary Artifact Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Disciple of Kangee 2WCreature — Human Wizard {U}, {T}: Target creature gains flying and becomes blue until end of turn. 2/2
Serra the Benevolent 2WWLegendary Planeswalker — Serra [+2]: Creatures you control with flying get +1/+1 until end of turn. [−3]: Create a 4/4 white Angel creature token with flying and vigilance. [−6]: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead." Loyalty 4
Shu General 3WCreature — Human Soldier Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/2
Urborg Drake 1UBCreature — Drake Flying Urborg Drake attacks each combat if able. 2/3
Isperia's Skywatch 5UCreature — Vedalken Knight Flying When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) 3/3
Skyrider Patrol 2GUCreature — Elf Scout Flying At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. 2/3
Angel of Mercy 4WCreature — Angel Flying When Angel of Mercy enters the battlefield, you gain 3 life. 3/3
Dawning Angel 4WCreature — Angel Flying When Dawning Angel enters the battlefield, you gain 4 life. 3/2
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