M:tG card similarity search
4G · Sorcery
As an additional cost to cast this spell, gobble X. (Each time you gobble, take a bite of food or sacrifice a Food token.) X target creatures you control each get +2/+2 and gain trample until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
The Balrog, Flame of Udûn | 3BR | Legendary Creature — Avatar Demon | Trample When a legendary creature an opponent controls dies, put The Balrog, Flame of Udûn on the bottom of its owner's library. 7/7 |
Spiritualize | 2W | Instant | Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card. |
Nav Squad Commandos | 4W | Creature — Human Soldier | Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it. 3/5 |
Life and Limb | 3G | Enchantment | All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.) |
Bronze Calendar | 4 | Artifact | Spells you cast cost {1} less to cast. You must speak in a voice other than your normal voice. When you speak in your normal voice, sacrifice Bronze Calendar. |
Gilt-Leaf Archdruid | 3GG | Creature — Elf Druid | Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. 3/3 |
Raptor Hatchling | 1R | Creature — Dinosaur | Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample. 1/1 |
Ubul Sar Gatekeepers | 3B | Creature — Zombie Soldier | When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. 2/4 |
Earthlore | G | Enchantment — Aura | Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped. |
Fey Steed | 2WW | Creature — Elk | Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn. Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card. 4/4 |