M:tG card similarity search
3RR · Sorcery — Adventure
Pie-roclasm deals π damage to each non-Clown creature. (How to calculate π isn't important. It's a smidgen more than 3.)
Name | Mana | Type | Text |
---|---|---|---|
Cavalcade of Calamity | 1R | Enchantment | Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking. |
Raid Bombardment | 2R | Enchantment | Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking. |
Dwarven Sea Clan | 2R | Creature — Dwarf | {T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate only before the end of combat step. 1/1 |
Hostility | 3RRR | Creature — Elemental Incarnation | Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 |
Processor Assault | 1R | Sorcery | Devoid (This card has no color.) As an additional cost to cast this spell, put a card an opponent owns from exile into that player's graveyard. Processor Assault deals 5 damage to target creature. |
Calamity Bearer | 2RR | Creature — Giant Berserker | If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 3/4 |
Cinder Hellion | 4R | Creature — Hellion | Trample When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent or planeswalker. 4/4 |
Lantern Flare | 1W | Instant | Cleave {X}{R}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.] |
Barbed Shocker | 3R | Creature — Insect | Trample, haste Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. 2/2 |
Refraction Trap | 3W | Instant — Trap | If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target. |