M:tG card similarity search
1W · Creature — Human Soldier
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1
Name | Mana | Type | Text |
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Lavinia, Foil to Conspiracy | 1W/UW/U | Legendary Creature — Human Detective | Vigilance Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {T}: Add {C}{C}. Activate only during an opponent's turn. 2/3 |
Hexplate Wallbreaker | 3RR | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2. Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase. Equip {3}{R} |
Mad Prophet | 3R | Creature — Human Shaman | Haste {T}, Discard a card: Draw a card. 2/2 |
Vampire of the Dire Moon | B | Creature — Vampire | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1 |
Oath of Mages | 1R | Enchantment | At the beginning of each player's upkeep, that player chooses target player who has more life than they do and is their opponent. The first player may have Oath of Mages deal 1 damage to the second player. |
Aven Riftwatcher | 2W | Creature — Bird Rebel Soldier | Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life. 2/3 |
Brotherhood Outcast | 2W | Creature — Human Soldier | When Brotherhood Outcast enters the battlefield, choose one — • Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield. • Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 3/2 |
Netter en-Dal | W | Creature — Human Spellshaper | {W}, {T}, Discard a card: Target creature can't attack this turn. 1/1 |
Burning Sun Cavalry | 1R | Creature — Human Knight | Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn. 2/2 |
Yes Man, Personal Securitron | 2W | Legendary Artifact Creature — Robot | {T}: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn. Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it. 2/2 |