Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pilfer

1B · Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Similar cards

Color identity:
NameManaTypeText
Forget UUSorcery Target player discards two cards, then draws as many cards as they discarded this way.
Black Cat 1BCreature — Zombie Cat When Black Cat dies, target opponent discards a card at random. 1/1
Wheel of Fate Sorcery Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Each player discards their hand, then draws seven cards.
Wall of Distortion 2BBCreature — Wall Defender (This creature can't attack.) {2}{B}, {T}: Target player discards a card. Activate only as a sorcery. 1/3
Cunning Advisor 3BCreature — Human Advisor {T}: Target opponent discards a card. Activate only during your turn, before attackers are declared. 1/1
Dark Deal 2BSorcery Each player discards all the cards in their hand, then draws that many cards minus one.
Psychotic Episode 1BBSorcery Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Withering Gaze 2USorcery Target opponent reveals their hand. You draw a card for each Forest and green card in it.
Farewell to Arms 1BBEnchantment As Farewell to Arms enters the battlefield, choose a hand attached to an opponent's arm. When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.)
Zuran Enchanter 1UCreature — Human Wizard {2}{B}, {T}: Target player discards a card. Activate only during your turn. 1/1
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