M:tG card similarity search
2W · Creature — Human Cleric
Protection from red {W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage. 1/3
Name | Mana | Type | Text |
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Illusionary Informant | 1U | Creature — Bird Illusion | Draft Illusionary Informant face up. During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice. Flying 1/3 |
Martyrs' Tomb | 2WB | Enchantment | Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn. |
Gravitic Punch | 3R | Sorcery | Target creature you control deals damage equal to its power to target player. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Decorated Griffin | 4W | Creature — Griffin | Flying {1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn. 2/3 |
Pyramids | 6 | Artifact | {2}: Choose one — • Destroy target Aura attached to a land. • The next time target land would be destroyed this turn, remove all damage marked on it instead. |
Cinder Elemental | 3R | Creature — Elemental | {X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target. 2/2 |
Dawn Elemental | WWWW | Creature — Elemental | Flying Prevent all damage that would be dealt to Dawn Elemental. 3/3 |
Spirit of Resistance | 2W | Enchantment | As long as you control a permanent of each color, prevent all damage that would be dealt to you. |
Sloppity Bilepiper | 3B | Creature — Demon | Jolly Gutpipes — {2}, {T}, Sacrifice a creature: The next creature spell you cast this turn has cascade. (When you cast your next creature spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/3 |
Frenetic Efreet | 1UR | Creature — Efreet | Flying {0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) 2/1 |