Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pilgrim of the Fires

7 · Artifact Creature — Golem

First strike, trample 6/4

Similar cards

Color identity:
NameManaTypeText
Kelsinko Ranger WCreature — Human Ranger {1}{W}: Target green creature gains first strike until end of turn. 1/1
Ambush 3RInstant Blocking creatures gain first strike until end of turn.
Talruum Champion 4RCreature — Minotaur First strike Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn. 3/3
Blast-Furnace Hellkite 7RRCreature — Dragon Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.) Flying, double strike Creatures attacking your opponents have double strike. 5/5
Spirit of the Night 6BBBLegendary Creature — Demon Spirit Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. 6/5
Lyra Dawnbringer 3WWLegendary Creature — Angel Flying, first strike, lifelink Other Angels you control get +1/+1 and have lifelink. 5/5
True Conviction 3WWWEnchantment Creatures you control have double strike and lifelink.
Sproutwatch Dryad 1GGCreature — Dryad At the beginning of each combat, Sproutwatch Dryad gains flying until end of turn if a creature you control or a card in your hand has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 3/3
Moonrage Brute Creature — Werewolf First strike Ward—Pay 3 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3
Sparring Collar 2Artifact — Equipment Equipped creature has first strike. {R}{R}: Attach Sparring Collar to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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