Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pili-Pala

2 · Artifact Creature — Scarecrow

Flying {2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.) 1/1

Similar cards

Color identity:
NameManaTypeText
Opposition Agent 2BCreature — Human Rogue Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them. 3/2
Searing Rays 2RSorcery Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
Leafkin Druid 1GCreature — Elemental Druid {T}: Add {G}. If you control four or more creatures, add {G}{G} instead. 0/3
Stave Off WInstant Target creature gains protection from the color of your choice until end of turn.
Urza's Tower Land — Urza's Tower {T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
Overgrowth 2GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
Wild Growth GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
Sea Scryer 1UCreature — Merfolk Wizard {T}: Add {C}. {1}, {T}: Add {U}. 1/1
Urza's Power Plant Land — Urza's Power-Plant {T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
Woodland Wanderer 3GCreature — Elemental Vigilance, trample Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. 2/2
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