M:tG card similarity search
· Land
{T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Name | Mana | Type | Text |
---|---|---|---|
Wild Growth | G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}. |
Glory | 3WW | Creature — Incarnation | Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard. 3/3 |
Ash Barrens | Land | {T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) | |
Light from Within | 2WW | Enchantment | Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost. |
Boreal Druid | G | Snow Creature — Elf Druid | {T}: Add {C}. 1/1 |
Druid of the Anima | 1G | Creature — Elf Druid | {T}: Add {R}, {G}, or {W}. 1/1 |
Druid of the Cowl | 1G | Creature — Elf Druid | {T}: Add {G}. 1/3 |
Elvish Mystic | G | Creature — Elf Druid | {T}: Add {G}. 1/1 |
Fyndhorn Elder | 2G | Creature — Elf Druid | {T}: Add {G}{G}. 1/1 |
Fyndhorn Elves | G | Creature — Elf Druid | {T}: Add {G}. 1/1 |