M:tG card similarity search
4W · Creature — Spirit Cleric
Flying When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. 2/2
Name | Mana | Type | Text |
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Puppet Raiser | 3B | Creature — Zombie Wizard | At the beginning of your end step, exile up to one target creature card from your graveyard. If you do, seek a creature card with mana value equal to the mana value of that card plus one. That card perpetually gains menace. 3/4 |
Ashling's Prerogative | 1R | Enchantment | As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.) Each creature with mana value of the chosen quality has haste. Each creature without mana value of the chosen quality enters the battlefield tapped. |
Ramosian Sky Marshal | 3WW | Creature — Human Rebel | Flying {7}, {T}: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle. 3/3 |
Nullpriest of Oblivion | 1B | Creature — Vampire Cleric | Kicker {3}{B} Menace, lifelink When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield. 2/1 |
Emergency Powers | 5WU | Instant | Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield. |
Dragon Scales | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+2 and has vigilance. When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature. |
Exhumer Thrull | 5B | Creature — Thrull | Haunt (When this creature dies, exile it haunting target creature.) When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand. 3/3 |
A-Syndicate Infiltrator | 2UB | Creature — Vampire Wizard | Flying, ward {2} As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2. 3/3 |
Trinket Mage | 2U | Creature — Human Wizard | When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle. 2/2 |
Standard Procedure | Instant | {1}, Reveal Standard Procedure from your hand: Choose an instant or sorcery card with mana value 3 or less currently legal in the Standard format. Standard Procedure becomes that card until end of turn. |