M:tG card similarity search
1 · Artifact — Equipment
Whenever equipped creature attacks, choose one — • Sort Inventory — Draw a card, then discard a card. • Pick a Perk — Put a +1/+1 counter on that creature. • Check Map — Untap up to two target lands. Equip {2}
Name | Mana | Type | Text |
---|---|---|---|
Flow of Ideas | 5U | Sorcery | Draw a card for each Island you control. |
Skirge Familiar | 4B | Creature — Phyrexian Imp | Flying Discard a card: Add {B}. 3/2 |
Dirty Rat | 1B | Host Creature — Rat | When this creature enters the battlefield, target opponent discards a card. 1/1 |
Thrilling Discovery | RW | Sorcery | You gain 2 life. Then you may discard two cards. If you do, draw three cards. |
Skyshroud Blessing | 1G | Instant | All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card. |
Glyph of Life | W | Instant | Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life. |
Invigorating Hot Spring | 1RG | Enchantment | Invigorating Hot Spring enters the battlefield with four +1/+1 counters on it. Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.) Remove a +1/+1 counter from Invigorating Hot Spring: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn. |
Samwise the Stouthearted | 1W | Legendary Creature — Halfling Peasant | Flash When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you. 2/1 |
Vodalian Tide Mage | 1GU | Creature — Merfolk Wizard | Whenever one or more other nontoken creatures you control deal combat damage to a player, choose one of those creatures. Conjure a duplicate of the chosen creature into your hand. 3/3 |
Gale, Temporal Conduit | 3UU | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell, draw a card, then discard a card. 4/5 |