M:tG card similarity search
3G · Sorcery
For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment they control.
Name | Mana | Type | Text |
---|---|---|---|
Soaring Seacliff | Land | Soaring Seacliff enters the battlefield tapped. When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. {T}: Add {U}. | |
Hostile Desert | Land — Desert | {T}: Add {C}. {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land. | |
Grinding Station | 2 | Artifact | {T}, Sacrifice an artifact: Target player mills three cards. Whenever an artifact enters the battlefield, you may untap Grinding Station. |
Muxus, Goblin Grandee | 4RR | Legendary Creature — Goblin Noble | When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. 4/4 |
Scald | 1R | Enchantment | Whenever a player taps an Island for mana, Scald deals 1 damage to that player. |
Barbed Field | 2RR | Enchantment — Aura | Enchant land Enchanted land has "{T}: This land deals 1 damage to any target." |
Divine Purge | 1WW | Sorcery | Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs {2} more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it. |
Copper-Leaf Angel | 5 | Artifact Creature — Angel | Flying {T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel. 2/2 |
Efficient Construction | 3U | Enchantment | Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. |
Lat-Nam's Legacy | 1U | Instant | Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. |