Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Piracy

UU · Sorcery

Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.

Similar cards

Color identity:
NameManaTypeText
Liege of the Tangle 6GGCreature — Elemental Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. 8/8
Flying Crane Technique 3URWInstant Untap all creatures you control. They gain flying and double strike until end of turn.
Fling 1RInstant As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.
Kazuul's Fury 2RInstant As an additional cost to cast this spell, sacrifice a creature. Kazuul's Fury deals damage equal to the sacrificed creature's power to any target.
Thud RSorcery As an additional cost to cast this spell, sacrifice a creature. Thud deals damage equal to the sacrificed creature's power to any target.
Coal Stoker 3RCreature — Elemental When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}. 3/3
Journey of Discovery 2GSorcery Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • You may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.)
Lord of the Nazgûl 3UBLegendary Creature — Wraith Noble Flying Wraiths you control have protection from Ring-bearers. Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn. 4/3
Barreling Attack 2RRInstant Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
Alaborn Cavalier 2WWCreature — Human Knight Whenever Alaborn Cavalier attacks, you may tap target creature. 2/2
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