Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Piracy

UU · Sorcery

Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.

Similar cards

Color identity:
NameManaTypeText
Sakura-Tribe Scout GCreature — Snake Shaman Scout {T}: You may put a land card from your hand onto the battlefield. 1/1
Dazzling Sphinx 3UUCreature — Sphinx Flying Whenever Dazzling Sphinx deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. 4/5
Gemstone Array 4Artifact {2}: Put a charge counter on Gemstone Array. Remove a charge counter from Gemstone Array: Add one mana of any color.
Declare Dominance 3GGSorcery Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.
Kormus Bell 4Artifact All Swamps are 1/1 black creatures that are still lands.
Belligerent of the Ball 2RCreature — Ogre Warrior Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 3/3
Gavony Plane — Innistrad All creatures have vigilance. Whenever chaos ensues, creatures you control gain indestructible until end of turn.
Dream Leash 3UUEnchantment — Aura Enchant permanent You can't choose an untapped permanent as this spell's target as you cast it. You control enchanted permanent.
God-Pharaoh's Faithful WCreature — Human Wizard Whenever you cast a blue, black, or red spell, you gain 1 life. 0/4
Witherbloom Command BGSorcery Choose two — • Target player mills three cards, then you return a land card from your graveyard to your hand. • Destroy target noncreature, nonland permanent with mana value 2 or less. • Target creature gets -3/-1 until end of turn. • Target opponent loses 2 life and you gain 2 life.
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