M:tG card similarity search
1U · Artifact — Equipment
Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card." Equip Pirate {1} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
Seeker of Insight | 1U | Creature — Human Wizard | {T}: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn. 1/3 |
Tunneler Wurm | 6GG | Creature — Wurm | Discard a card: Regenerate Tunneler Wurm. 6/6 |
Witches' Eye | 1 | Artifact — Equipment | Equipped creature has "{1}, {T}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {1} |
Slate of Ancestry | 4 | Artifact | {4}, {T}, Discard your hand: Draw a card for each creature you control. |
Flow of Knowledge | 4U | Instant | Draw a card for each Island you control, then discard two cards. |
Keldon Raider | 2RR | Creature — Human Warrior | When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card. 4/3 |
Hold for Ransom | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block and has "{7}: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery." |
Grothama, All-Devouring | 3GG | Legendary Creature — Wurm | Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring." When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled. 10/8 |
Cloak and Dagger | 2 | Tribal Artifact — Rogue Equipment | Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. Equip {3} |
Proper Laboratory Attire | 1 | Artifact — Equipment | Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip {2} |