M:tG card similarity search
1B · Creature — Human Wizard
When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. 2/1
Name | Mana | Type | Text |
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Grazing Kelpie | 3G/U | Creature — Beast | {G/U}, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/3 |
Deathcap Cultivator | 1G | Creature — Human Druid | {T}: Add {B} or {G}. Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. 2/1 |
Harness Infinity | 1BBBGGG | Instant | Exchange your hand and graveyard. Exile Harness Infinity. |
Null Caller | 3B | Creature — Vampire Shaman | {3}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token. 2/4 |
Stitched Drake | 1UU | Creature — Zombie Drake | As an additional cost to cast this spell, exile a creature card from your graveyard. Flying 3/4 |
Mystic Enforcer | 2GW | Creature — Human Nomad Mystic | Protection from black Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying. 3/3 |
Deathbonnet Hulk | Creature — Fungus Horror | At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk. 3/3 | |
Knights' Charge | 1WB | Enchantment | Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield. |
Bringer of the White Dawn | 7WW | Creature — Bringer | You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield. 5/5 |
Sword of the Meek | 2 | Artifact — Equipment | Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. |