M:tG card similarity search
2B · Creature — Scorpion
Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Rabid Bite | 1G | Sorcery | Target creature you control deals damage equal to its power to target creature you don't control. |
Tail Slash | 2R | Instant | Target creature you control deals damage equal to its power to target creature you don't control. |
Tibalt, the Fiend-Blooded | RR | Legendary Planeswalker — Tibalt | [+1]: Draw a card, then discard a card at random. [−4]: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. [−6]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. Loyalty 2 |
Ramirez DePietro, Pillager | 2UB | Legendary Creature — Human Pirate | When Ramirez DePietro, Pillager enters the battlefield, you lose 2 life and create two Treasure tokens. Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled. 4/3 |
Reckless Ogre | 3R | Creature — Ogre | Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn. 3/2 |
Orcish Squatters | 4R | Creature — Orc | Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn. 2/3 |
Feisty Stegosaurus | 4R | Host Creature — Dinosaur | When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls. 2/1 |
Ashes to Ashes | 1BB | Sorcery | Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you. |
Subterranean Spirit | 3RR | Creature — Elemental Spirit | Protection from red {T}: Subterranean Spirit deals 1 damage to each creature without flying. 3/3 |
Charging Paladin | 2W | Creature — Human Knight | Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. 2/2 |