M:tG card similarity search
2W · Instant — Trap
If exactly one creature is attacking, you may pay {W} rather than pay this spell's mana cost. Destroy target attacking creature without flying.
Name | Mana | Type | Text |
---|---|---|---|
Rip the Seams | 2W | Instant — Adventure | Destroy target tapped creature. (Then exile this card. You may cast the creature later from exile.) |
Vengeance | 3W | Sorcery | Destroy target tapped creature. |
Patron Wizard | UUU | Creature — Human Wizard | Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}. 2/2 |
Rishadan Cutpurse | 2U | Creature — Human Pirate | When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless they pay {1}. 1/1 |
Rishadan Footpad | 3U | Creature — Human Pirate | When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless they pay {2}. 2/2 |
Spelltwine | 5U | Sorcery | Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine. |
Wildborn Preserver | 1G | Creature — Elf Archer | Flash Reach Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver. 2/2 |
Inquisitor's Snare | 1W | Instant | Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it. |
Lobelia, Defender of Bag End | 2B | Legendary Creature — Halfling Citizen | When Lobelia enters the battlefield, look at the top card of each opponent's library and exile those cards face down. {T}, Sacrifice an artifact: Choose one — • Until end of turn, you may play a card exiled with Lobelia without paying its mana cost. • Each opponent loses 2 life and you gain 2 life. 2/2 |
Battlegrace Angel | 3WW | Creature — Angel | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 4/4 |