M:tG card similarity search
3B · Sorcery
Sacrifice any number of permanents you control, then draw that many cards. Plot {1}{B}{B} (You may pay {1}{B}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
Ghostly Flame | BR | Enchantment | Black and/or red permanents and spells are colorless sources of damage. |
No More | 2W | Instant | Any number of target creatures you control phase out. Fuse (You may cast one or both halves of this card from your hand.) |
Grenzo's Rebuttal | 4RR | Sorcery | Create a 4/4 red Ogre creature token. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to their left. Destroy each permanent chosen this way. |
Barren Glory | 4WW | Enchantment | At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game. |
Havoc Jester | 4R | Creature — Devil | Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target. 5/5 |
Angrath's Marauders | 5RR | Creature — Human Pirate | If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 4/4 |
Temple Bell | 3 | Artifact | {T}: Each player draws a card. |
Symbol Status | 2GG | Sorcery | Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control. |
Tel-Jilad Stylus | 1 | Artifact | {T}: Put target permanent you own on the bottom of your library. |
Rescue | U | Instant | Return target permanent you control to its owner's hand. |