M:tG card similarity search
3B · Creature — Human Pirate
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 1/4
Name | Mana | Type | Text |
---|---|---|---|
Marauding Boneslasher | 2B | Creature — Zombie Minotaur | Marauding Boneslasher can't block unless you control another Zombie. 3/3 |
Leonin of the Lost Pride | 1W | Creature — Cat Warrior | When Leonin of the Lost Pride dies, exile target card from an opponent's graveyard. 3/1 |
Garza Zol, Plague Queen | 4UBR | Legendary Creature — Vampire Noble | Flying, haste Whenever a creature dealt damage by Garza Zol, Plague Queen this turn dies, put a +1/+1 counter on Garza Zol. Whenever Garza Zol deals combat damage to a player, you may draw a card. 5/5 |
Mogg War Marshal | 1R | Creature — Goblin Warrior | Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token. 1/1 |
Tangled Colony | 1B | Creature — Rat | Tangled Colony can't block. When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. 3/2 |
Arvad the Cursed | 3WB | Legendary Creature — Vampire Knight | Deathtouch, lifelink Other legendary creatures you control get +2/+2. 3/3 |
Queen's Commission | 2W | Sorcery | Create two 1/1 white Vampire creature tokens with lifelink. |
Thrash of Raptors | 3R | Creature — Dinosaur | As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample. 3/3 |
Sylvan Offering | XG | Sorcery | Choose an opponent. You and that player each create an X/X green Treefolk creature token. Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens. |
Onyx Mage | 1B | Creature — Human Wizard | {1}{B}: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/1 |