M:tG card similarity search
3B · Creature — Human Pirate
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 1/4
Name | Mana | Type | Text |
---|---|---|---|
Gruesome Fate | 2B | Sorcery | Each opponent loses 1 life for each creature you control. |
Stronghold Discipline | 2BB | Sorcery | Each player loses 1 life for each creature they control. |
Bitterblossom | 1B | Tribal Enchantment — Faerie | At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. |
Thirsting Bloodlord | 2BB | Creature — Vampire | Other Vampires you control get +1/+1. 3/3 |
Ollenbock Escort | W | Creature — Human Cleric | Vigilance Sacrifice Ollenbock Escort: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn. 1/1 |
Precinct Captain | WW | Creature — Human Soldier | First strike Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token. 2/2 |
Aryel, Knight of Windgrace | 2WB | Legendary Creature — Human Knight | Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. 4/4 |
Danny Pink | 3U | Legendary Creature — Human Soldier Advisor | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card." 4/3 |
Michiko Konda, Truth Seeker | 3W | Legendary Creature — Human Advisor | Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent. 2/2 |
Change of Plans | X1U | Instant | Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.) |