Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pixie Dust

1U · Instant — Adventure

Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Buzz Buggy Artifact — Contraption Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn.
Tabaxi Toucaneers 4WCreature — Cat Ranger Flying Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 3/2
Shoving Match 2UInstant Until end of turn, all creatures gain "{T}: Tap target creature."
Archetype of Imagination 4UUEnchantment Creature — Human Wizard Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying. 3/2
Coveted Jewel 6Artifact When Coveted Jewel enters the battlefield, draw three cards. {T}: Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.
Heir to the Night Creature — Vampire Berserker Flying 3/2
Crimson Roc 4RCreature — Bird Flying Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn. 2/2
Spire Golem 6Artifact Creature — Golem Affinity for Islands (This spell costs {1} less to cast for each Island you control.) Flying 2/4
Vampire Nighthawk 1BBCreature — Vampire Shaman Flying, deathtouch, lifelink 2/3
Kill-Zone Acrobat 2BCreature — Human Soldier Whenever Kill-Zone Acrobat attacks, you may sacrifice another creature or artifact. If you do, Kill-Zone Acrobat gains flying until end of turn. 3/2
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