M:tG card similarity search
3U · Instant
Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Tainted Well | 2B | Enchantment — Aura | Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp. |
Merfolk Looter | 1U | Creature — Merfolk Rogue | {T}: Draw a card, then discard a card. 1/1 |
Fblthp, the Lost | 1U | Legendary Creature — Homunculus | When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. 1/1 |
Gryff Vanguard | 4U | Creature — Human Knight | Flying When Gryff Vanguard enters the battlefield, draw a card. 3/2 |
Scooch | 1B | Instant | Add or subtract 1 from target creature's power, target player's life total, or target die roll's result. Draw a card. |
Loyal Drake | 2U | Creature — Drake | Flying Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card. 2/2 |
Inspiring Call | 2G | Instant | Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |
Library Larcenist | 2U | Creature — Merfolk Rogue | Whenever Library Larcenist attacks, draw a card. 1/2 |
Consecrate | 1W/B | Instant | Exile target card from a graveyard. Draw a card. |
Cremate | B | Instant | Exile target card from a graveyard. Draw a card. |