Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Plague Belcher

2B · Creature — Zombie Beast

Menace When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. Whenever another Zombie you control dies, each opponent loses 1 life. 5/4

Similar cards

Color identity:
NameManaTypeText
Liability 1BBEnchantment Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
Bloodborn Scoundrels 5BCreature — Vampire Rogue Assist (Another player can pay up to {5} of this spell's cost.) When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life. 4/4
Soul Enervation 3BEnchantment Flash When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Spirit of Malevolence 1BCreature — Spirit When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life. 2/1
Acolyte of Aclazotz 2BCreature — Vampire Cleric {T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life. 1/4
Fell Stinger 2BCreature — Zombie Scorpion Deathtouch Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Fell Stinger exploits a creature, target player draws two cards and loses 2 life. 3/2
Dreadhound 4BBCreature — Demon Dog When Dreadhound enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.) Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life. 6/6
Virulent Wound BInstant Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
Sludge Strider 1WUBArtifact Creature — Insect Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. 3/3
Sengir, the Dark Baron 4BBLegendary Creature — Vampire Noble Flying Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.) 4/4
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