Card Codex

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17 May 2024: Card library updated.

Plague Mare

1BB · Creature — Nightmare Horse

Plague Mare can't be blocked by white creatures. When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
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Harbor Bandit 2BCreature — Human Rogue Harbor Bandit gets +1/+1 as long as you control an Island. {1}{U}: Harbor Bandit can't be blocked this turn. 2/2
Morkrut Banshee 3BBCreature — Spirit Morbid — When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn. 4/4
Hezrou 5BBCreature — Frog Demon Whenever one or more creatures you control become blocked, each blocking creature gets -1/-1 until end of turn. 6/6
Quagmire 2BEnchantment Creatures with swampwalk can be blocked as though they didn't have swampwalk.
Veldrane of Sengir 5BBLegendary Creature — Human Rogue {1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 5/5
Undertow 2UEnchantment Creatures with islandwalk can be blocked as though they didn't have islandwalk.
Precipitous Drop 2BEnchantment — Aura Enchant creature When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
Stabbing Pain BInstant Target creature gets -1/-1 until end of turn. Tap that creature.
Dread Charge 3BSorcery Black creatures you control can't be blocked this turn except by black creatures.
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