Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Plague Sliver

2BB · Creature — Sliver

All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you." 5/5

Similar cards

Color identity:
NameManaTypeText
Enduring Angel 2WWWCreature — Angel Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game. 3/3
Sudden Demise XRSorcery Choose a color. Sudden Demise deals X damage to each creature of the chosen color.
Grateful Apparition 1WCreature — Spirit Flying Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1
_____ _____ Rocketship 4Artifact — Vehicle Flying When this Vehicle enters the battlefield, you may put up to two name stickers on it. Whenever this Vehicle attacks, choose a letter. This Vehicle gets +1/+1 until end of turn for each name sticker on it that begins with the chosen letter. Crew 2 2/3
Explosive Revelation 3RRSorcery Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's mana value to that permanent or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.
Fateful Showdown 2RRInstant Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.
Distant Melody 3USorcery Choose a creature type. Draw a card for each permanent you control of that type.
Worldsoul's Rage XRGSorcery Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.
Shivan Sand-Mage 2RRCreature — Viashino Shaman When Shivan Sand-Mage enters the battlefield, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. Suspend 4—{R} 3/2
Diviner Spirit 4UCreature — Spirit Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards. 2/4
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