M:tG card similarity search
2BB · Creature — Sliver
All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you." 5/5
Name | Mana | Type | Text |
---|---|---|---|
Ezio Auditore da Firenze | 1B | Legendary Creature — Human Assassin | Menace Assassin spells you cast have freerunning {B}{B}. (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Whenever Ezio deals combat damage to a player, you may pay {W}{U}{B}{R}{G} if that player has 10 or less life. When you do, that player loses the game. 3/2 |
Bifurcate | 3G | Sorcery | Search your library for a permanent card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle. |
Chrome Replicator | 5 | Artifact Creature — Construct | When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token. 4/4 |
Szadek, Lord of Secrets | 3UUBB | Legendary Creature — Vampire | Flying If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards. 5/5 |
Avabruck Caretaker | 4GG | Creature — Human Werewolf | Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4 |
Thunder-Thrash Elder | 2R | Creature — Viashino Warrior | Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) 1/1 |
Ravenous Pursuit | 1G | Sorcery | Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way. |
Glorious End | 2R | Instant | End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) At the beginning of your next end step, you lose the game. |
Candlelit Cavalry | 4G | Creature — Human Knight | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn. 5/5 |
Circle of Protection: Black | 1W | Enchantment | {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. |