Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Plague Spores

4BR · Sorcery

Destroy target nonblack creature and target land. They can't be regenerated.

Similar cards

Color identity:
NameManaTypeText
Deep-Sea Serpent 4UUCreature — Serpent Deep-Sea Serpent can't attack unless defending player controls an Island. 5/5
Sea Monster 4UUCreature — Serpent Sea Monster can't attack unless defending player controls an Island. 6/6
Ray of Ruin 4BSorcery Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Argothian Uprooting XGSorcery Put two +1/+1 counters on each of X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands.
Immerwolf 1RGCreature — Wolf Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform. 2/2
Forced March XBBBSorcery Destroy all creatures with mana value X or less.
Spirit of the Labyrinth 1WEnchantment Creature — Spirit Each player can't draw more than one card each turn. 3/1
Gaea's Protector 3GCreature — Elemental Warrior Gaea's Protector must be blocked if able. 4/2
Fervent Cathar 2RCreature — Human Knight Haste When Fervent Cathar enters the battlefield, target creature can't block this turn. 2/1
Parting Thoughts 2BSorcery Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.
Page 229