M:tG card similarity search
4BR · Sorcery
Destroy target nonblack creature and target land. They can't be regenerated.
Name | Mana | Type | Text |
---|---|---|---|
Tome Anima | 3U | Creature — Spirit | Tome Anima can't be blocked as long as you've drawn two or more cards this turn. 3/3 |
Wilson, Refined Grizzly | 1G | Legendary Creature — Bear Warrior | This spell can't be countered. Vigilance, reach, trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Choose a Background (You can have a Background as a second commander.) 2/2 |
Drudge Reavers | 3B | Creature — Skeleton | Flash (You may cast this spell any time you could cast an instant.) {B}: Regenerate Drudge Reavers. 2/1 |
Rubblebelt Runner | 1RG | Creature — Viashino Warrior | Rubblebelt Runner can't be blocked by creature tokens. 3/3 |
Cephalid Facetaker | 2U | Creature — Cephalid Rogue | Cephalid Facetaker can't be blocked. At the beginning of combat on your turn, you may have Cephalid Facetaker become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked." 1/4 |
Ogre Siegebreaker | 2BR | Creature — Ogre Berserker | {2}{B}{R}: Destroy target creature that was dealt damage this turn. 4/3 |
Goblin Masons | 1R | Creature — Goblin | When Goblin Masons dies, destroy target Wall. 2/1 |
Bad Ass | 2BB | Creature — Donkey Zombie | {1}{B}, Growl: Regenerate Bad Ass. 3.5/1 |
Sonorous Howlbonder | 1B/RB/R | Creature — Human Warrior | Menace Each creature you control with menace can't be blocked except by three or more creatures. 2/2 |
Wispmare | 2W | Creature — Elemental | Flying When Wispmare enters the battlefield, destroy target enchantment. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 1/3 |