M:tG card similarity search
7BB · Sorcery
Destroy all creatures you don't control. They can't be regenerated.
Name | Mana | Type | Text |
---|---|---|---|
Slinking Serpent | 2UB | Creature — Serpent | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/3 |
Soulscour | 7WWW | Sorcery | Destroy all nonartifact permanents. |
Courageous Resolve | 2W | Instant | Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn. |
Hearth Charm | R | Instant | Choose one — • Destroy target artifact creature. • Attacking creatures get +1/+0 until end of turn. • Target creature with power 2 or less can't be blocked this turn. |
Craven Hulk | 3R | Creature — Giant Coward | Craven Hulk can't block alone. 4/4 |
Jungle Lion | G | Creature — Cat | Jungle Lion can't block. 2/1 |
Get the Point | 3BR | Instant | Destroy target creature. Scry 1. |
Spring Cleaning | 1G | Instant | Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Ukkima, Stalking Shadow | 1UB | Legendary Creature — Whale Wolf | Partner with Cazur, Ruthless Stalker (When this creature enters the battlefield, target player may put Cazur into their hand from their library, then shuffle.) Ukkima, Stalking Shadow can't be blocked. When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power. 2/2 |
Blood Money | 5BB | Sorcery | Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token. |