Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Plague of Vermin

6B · Sorcery

Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.

Similar cards

Color identity:
NameManaTypeText
Underworld Connections 1BBEnchantment — Aura Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card."
Gold-Forge Garrison Land (Transforms from Golden Guardian.) {T}: Add two mana of any one color. {4}, {T}: Create a 4/4 colorless Golem artifact creature token.
Reservoir Walker 5Artifact Creature — Construct When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). 3/3
Syphon Soul 2BSorcery Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
Belfry Spirit 3WWCreature — Spirit Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. 1/1
Hill Giant Herdgorger 4GGCreature — Giant When Hill Giant Herdgorger enters the battlefield, you gain 3 life. 7/6
Decimator Web 4Artifact {4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards.
Master Trinketeer 2WCreature — Dwarf Artificer Servos and Thopters you control get +1/+1. {3}{W}: Create a 1/1 colorless Servo artifact creature token. 3/2
Sylvan Brushstrider 2GCreature — Beast When Sylvan Brushstrider enters the battlefield, you gain 2 life. 3/2
Enter the God-Eternals 2UUBSorcery Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
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