Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Planar Ally

3WW · Creature — Angel

Flying Whenever Planar Ally attacks, venture into the dungeon. (Enter the first room or advance to the next room.) 3/3

Similar cards

Color identity:
NameManaTypeText
Shrieking Specter 5BCreature — Specter Flying Whenever Shrieking Specter attacks, defending player discards a card. 2/2
Jelenn Sphinx 3WUCreature — Sphinx Flying, vigilance Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn. 1/5
Nemesis of Reason 3UBCreature — Leviathan Horror Whenever Nemesis of Reason attacks, defending player mills ten cards. 3/7
Rubblebelt Braggart 4RCreature — Viashino Warrior Whenever Rubblebelt Braggart attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.) 5/5
Xantid Swarm GCreature — Insect Flying Whenever Xantid Swarm attacks, defending player can't cast spells this turn. 0/1
Flowstone Charger 2RWCreature — Beast Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn. 2/5
Witch-king, Bringer of Ruin 4BBLegendary Creature — Wraith Noble Flying Whenever Witch-king, Bringer of Ruin attacks, defending player sacrifices a creature with the least power among creatures they control. 5/3
Siani, Eye of the Storm 3ULegendary Creature — Djinn Monk Flying Whenever Siani, Eye of the Storm attacks, scry X, where X is the number of attacking creatures with flying. Partner (You can have two commanders if both have partner.) 3/2
Kitesail Skirmisher 3UCreature — Human Pirate Flying Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn. Encore {4}{U} ({4}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/1
Trained Condor 2UCreature — Bird Flying Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. 2/1
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