Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Planar Nexus

· Land

Planar Nexus is every nonbasic land type. (Nonbasic land types include Cave, Desert, Gate, Lair, Locus, Mine, Power-Plant, Sphere, Tower, and Urza's.) {T}: Add {C}. {1}, {T}: Add one mana of any color.

Similar cards

Color identity:
NameManaTypeText
Global Ruin 4WSorcery Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.
Cathodion 3Artifact Creature — Construct When Cathodion dies, add {C}{C}{C}. 3/3
Su-Chi 4Artifact Creature — Construct When Su-Chi dies, add {C}{C}{C}{C}. 4/4
Reef Shaman UCreature — Merfolk Shaman {T}: Target land becomes the basic land type of your choice until end of turn. 0/2
Gyre Sage 1GCreature — Elf Druid Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on Gyre Sage. 1/2
Sea Snidd 4UCreature — Beast {T}: Target land becomes the basic land type of your choice until end of turn. 3/3
Elsewhere Flask 2Artifact When Elsewhere Flask enters the battlefield, draw a card. Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.
Imprisoned in the Moon 2UEnchantment — Aura Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
Ugin's Construct 4Artifact Creature — Construct When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors. 4/5
Allied Strategies 4USorcery Domain — Target player draws a card for each basic land type among lands they control.
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