Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Planar Overlay

2U · Sorcery

Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.

Similar cards

Color identity:
NameManaTypeText
Engineered Plague 2BEnchantment As Engineered Plague enters the battlefield, choose a creature type. All creatures of the chosen type get -1/-1.
Hall of Storm Giants Land If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Peak Eruption 2RSorcery Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.
Cryoclasm 2RSorcery Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.
Seek the Horizon 3GSorcery Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Azusa, Lost but Seeking 2GLegendary Creature — Human Monk You may play two additional lands on each of your turns. 1/2
A-Llanowar Loamspeaker 1GCreature — Elf Druid {T}: Add one mana of any color. {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery. 1/3
Llanowar Loamspeaker 1GCreature — Elf Druid {T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery. 1/3
Horizon Seeker 2GCreature — Human Warrior Boast — {1}{G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.) 3/2
Petty Theft 1UInstant — Adventure Return target nonland permanent an opponent controls to its owner's hand.
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