Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Planequake

XR · Sorcery

Planequake deals X damage to each creature without flying and each planeswalker. If X is 10 or more, open the "Uncovered Cavern" plot booster.

Similar cards

Color identity:
NameManaTypeText
Cuombajj Witches BBCreature — Human Wizard {T}: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent's choice. 1/3
Festering Evil 3BBEnchantment At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. {B}{B}, Sacrifice Festering Evil: It deals 3 damage to each creature and each player.
Pest Infestation XXGSorcery Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."
Squash 4RInstant This spell costs {3} less to cast if you control a Giant. Squash deals 6 damage to target creature or planeswalker.
Builder's Bane XXRSorcery Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way.
Uncage the Menagerie XGGSorcery Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.
Midsummer Revel 3GGEnchantment At the beginning of your upkeep, you may put a verse counter on Midsummer Revel. {G}, Sacrifice Midsummer Revel: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on Midsummer Revel.
Boundless Realms 6GSorcery Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
Boiling Earth 1RSorcery Boiling Earth deals 1 damage to each creature your opponents control. Awaken 4—{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Timberwatch Elf 2GCreature — Elf {T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. 1/2
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