Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Plant Beans

1G · Sorcery — Adventure

You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Eureka Moment 2GUInstant Draw two cards. You may put a land card from your hand onto the battlefield.
Vernal Bloom 3GEnchantment Whenever a Forest is tapped for mana, its controller adds an additional {G}.
Beck GUSorcery Whenever a creature enters the battlefield this turn, you may draw a card. Fuse (You may cast one or both halves of this card from your hand.)
Guul Draz Overseer 4BBCreature — Vampire Flying Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. 3/4
Deceiver of Form 6CCreature — Eldrazi ({C} represents colorless mana.) At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library. 8/8
Toil to Renown 1GSorcery You gain 1 life for each tapped artifact, creature, and land you control.
Seismic Shift 3RSorcery Destroy target land. Up to two target creatures can't block this turn.
Defense Grid 2Artifact Each spell costs {3} more to cast except during its controller's turn.
Elvish Branchbender 2GCreature — Elf Druid {T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control. 2/2
Ior Ruin Expedition 1UEnchantment Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.
Page 116