Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Plasma Elemental

5U · Creature — Elemental

Plasma Elemental can't be blocked. 4/1

Similar cards

Color identity:
NameManaTypeText
Infernal Medusa 3BBCreature — Gorgon Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat. Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat. 2/4
Angelic Page 1WCreature — Angel Spirit Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. 1/1
Ceremonial Guard 2RCreature — Human Soldier When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4
Nefarious Lich BBBBEnchantment If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When Nefarious Lich leaves the battlefield, you lose the game.
Hollowhenge Spirit 3WCreature — Spirit Flash (You may cast this spell any time you could cast an instant.) Flying When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat. 2/2
Darksteel Colossus 11Artifact Creature — Golem Trample, indestructible If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. 11/11
Luminous Guardian 3WCreature — Human Nomad {W}: Luminous Guardian gets +0/+1 until end of turn. {2}: Luminous Guardian can block an additional creature this turn. 1/4
Sustainer of the Realm 2WWCreature — Angel Flying Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn. 2/3
Vow of Malice 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Cold-Water Snapper 5UCreature — Turtle Hexproof (This creature can't be the target of spells or abilities your opponents control.) 4/5
Page 196