M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Bubble Matrix | 4 | Artifact | Prevent all damage that would be dealt to creatures. |
| Silent Arbiter | 4 | Artifact Creature — Construct | No more than one creature can attack each combat. No more than one creature can block each combat. 1/5 |
| Static Orb | 3 | Artifact | As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps. |
| Norwood Warrior | 2G | Creature — Elf Warrior | Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn. 2/2 |
| Orzhov Advokist | 2W | Creature — Human Advisor | At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn. 1/4 |
| Rootwater Alligator | 3G | Creature — Crocodile | Sacrifice a Forest: Regenerate Rootwater Alligator. 3/2 |
| Stand or Fall | 3R | Enchantment | At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn. |
| Dueling Grounds | 1GW | Enchantment | No more than one creature can attack each combat. No more than one creature can block each combat. |
| Embalmed Brawler | 2B | Creature — Zombie | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. 2/2 |
| Wheel of Sun and Moon | G/WG/W | Enchantment — Aura | Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. |