M:tG card similarity search
6WW · Sorcery
Assist (Another player can pay up to {6} of this spell's cost.) Exile all nonland permanents.
| Name | Mana | Type | Text |
|---|---|---|---|
| Repel the Vile | 3W | Instant | Choose one — • Exile target creature with power 4 or greater. • Exile target enchantment. |
| Defiler of Flesh | 2BB | Creature — Phyrexian Horror | Menace As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect reduces only the amount of black mana you pay. Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn. 4/4 |
| Blood Clock | 4 | Artifact | At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life. |
| The Master, Formed Anew | UB | Legendary Creature — Time Lord Rogue | Body Thief — When you cast this spell, you may exile a creature you control and put a takeover counter on it. You may have The Master, Formed Anew enter the battlefield as a copy of a creature card in exile with a takeover counter on it. 0/1 |
| Coma Veil | 4U | Enchantment — Aura | Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. |
| Ice Over | 1U | Enchantment — Aura | Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. |
| Retrieve Prey | 1G | Sorcery — Adventure | Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card. (Then exile this card. You may cast the creature later from exile.) |
| Mnemonic Deluge | 6UUU | Sorcery | Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge. |
| Graveyard Trespasser | 2B | Creature — Human Werewolf | Ward—Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3 |
| Soul Foundry | 4 | Artifact | Imprint — When Soul Foundry enters the battlefield, you may exile a creature card from your hand. {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card. |