M:tG card similarity search
· Land
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Wild Hunger | 2G | Instant | Target creature gets +3/+1 and gains trample until end of turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Inniaz, the Gale Force | 3UU | Legendary Creature — Djinn | Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right. 4/4 |
Jace, Mirror Mage | 1UU | Legendary Planeswalker — Jace | Kicker {2} When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1. [+1]: Scry 2. [0]: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage. Loyalty 4 |
Conduit of Worlds | 2GG | Artifact | You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery. |
Gorilla War Cry | 1R | Instant | Cast this spell only during combat before blockers are declared. All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Draw a card at the beginning of the next turn's upkeep. |
Brotherhood Scribe | 1W | Creature — Human Artificer | Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts. Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn. 1/3 |
Postmortem Lunge | XB/P | Sorcery | ({B/P} can be paid with either {B} or 2 life.) Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. |
Wormwood Treefolk | 3GG | Creature — Treefolk | {G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.) 4/4 |
Talent of the Telepath | 2UU | Sorcery | Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one. |
Eldritch Evolution | 1GG | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution. |