M:tG card similarity search
1W · Enchantment — Aura
Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.
Name | Mana | Type | Text |
---|---|---|---|
Time Elemental | 2U | Creature — Elemental | When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. {2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand. 0/2 |
Aether Meltdown | 1U | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature or Vehicle When Aether Meltdown enters the battlefield, you get {E}{E} (two energy counters). Enchanted creature gets -4/-0. |
Horned Helm | 2 | Artifact — Equipment | Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Renounce | 1W | Instant | Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way. |
Akoum | Plane — Zendikar | Players may cast enchantment spells as though they had flash. Whenever chaos ensues, destroy target creature that isn't enchanted. | |
Story Circle | 1WW | Enchantment | As Story Circle enters the battlefield, choose a color. {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. |
Birds of Paradise | G | Creature — Bird | Flying {T}: Add one mana of any color. 0/1 |
Maulfist Revolutionary | 1GG | Creature — Human Warrior | Trample When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. 3/3 |
The Core | Legendary Land | (Transforms from Matzalantli.) Fathomless descent — {T}: Add X mana of any one color, where X is the number of permanent cards in your graveyard. | |
Divine Gambit | WW | Sorcery | Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. |